um/flags/flags.go

188 lines
3.9 KiB
Go

package flags
import (
"log"
"reflect"
"strings"
)
const INTERNAL_ERR_PREFIX = "um internal err: ParseArgs"
// interface as func parameter
type Flag interface {
Set(string)
Valid([]string, int) bool
MaybeIncrement(int) int
Match(string, int, int) bool
IsSet() bool
IsHelp() bool
}
type Arg struct {
Val string
Help string
}
type String struct {
Long string
Short string
Val string
Help string
}
type Bool struct {
Long string
Short string
Val bool
Help string
}
func (f *Arg) Set(arg string) {
f.Val = arg
}
func (f *Arg) Valid(args []string, i int) bool {
return true
}
func (f *Arg) Match(arg string, i, j int) bool {
return i == j && !hasDashPrefix(arg)
}
func (f *Arg) IsSet() bool {
return f.Val != ""
}
func (f *Arg) IsHelp() bool {
return false
}
func (f *Arg) MaybeIncrement(i int) int {
return i
}
func (f *String) Set(arg string) {
f.Val = arg
}
func (f *String) Valid(args []string, i int) bool {
return !missingValue(args, i)
}
func (f *String) MaybeIncrement(i int) int {
return i + 1
}
func (f *String) Match(arg string, _, _ int) bool {
return arg == f.Long || arg == f.Short
}
func (f *String) IsSet() bool {
return f.Val != ""
}
func (f *String) IsHelp() bool {
return false
}
func (f *Bool) Set(arg string) {
f.Val = true
}
func (f *Bool) Match(arg string, _, _ int) bool {
return arg == f.Long || arg == f.Short
}
func (f *Bool) Valid(args []string, i int) bool {
return true
}
func (f *Bool) MaybeIncrement(i int) int {
return i
}
func (f *Bool) IsSet() bool {
return f.Val
}
func (f *Bool) IsHelp() bool {
return f.Long == "--help"
}
func hasDashPrefix(s string) bool {
return strings.HasPrefix(s, "-")
}
// check for non-dashed value ahead in the args slice
func missingValue(args []string, i int) bool {
return i+1 == len(args) || hasDashPrefix(args[i+1])
}
// expand incoming opts struct into a []Flag
//
// WARN: incoming opts must be a pointer!
// WORB: opts struct must list its Arg types first and in expected order
// NOTE: uglier than the pretty switch statements I had per cmd, but much more convenient.
func expandOpts(opts any) []Flag {
flags := []Flag{}
v := reflect.ValueOf(opts)
if v.Kind() == reflect.Ptr {
v = v.Elem()
} else {
log.Fatalf("%s needs a pointer to a struct: %#v", INTERNAL_ERR_PREFIX, opts)
}
if v.Kind() != reflect.Struct {
log.Fatalf("%s needs an underlying struct: %#v", INTERNAL_ERR_PREFIX, opts)
}
for j := 0; j < v.NumField(); j++ {
field := v.Field(j)
if field.Kind() != reflect.Struct {
log.Fatalf("%s needs a struct: %s", INTERNAL_ERR_PREFIX, field.Kind())
}
if !field.CanAddr() {
log.Fatalf("%s needs an addressable type: %s", INTERNAL_ERR_PREFIX, field.Type())
}
// NOTE: Addr() gets the underlying address:
if f, ok := field.Addr().Interface().(Flag); ok {
flags = append(flags, f)
} else {
log.Fatalf("%s needs a []Flag interface: %s", INTERNAL_ERR_PREFIX, field.Type())
}
}
return flags
}
// internal for type safety testing
//
// NOTE: we aren't currently returning any other kind of error, so keeping HelpError as error type
// may be unnecessary, although it allows another err eventually.
func parseArgsInternal(help HelpError, args []string, opts any, flags []Flag) error {
argloop:
for i := 0; i < len(args); i++ {
arg := args[i]
for j, f := range flags {
if f.Match(arg, i, j) {
if f.IsHelp() {
// so Help.Val is true to avoid confusion:
f.Set(arg)
return help.Help(opts)
}
if !f.Valid(args, i) {
return help.HelpMissingAssignment(arg)
}
i = f.MaybeIncrement(i)
f.Set(args[i])
continue argloop
}
}
// NOTE: if we didn't skip ahead, arg didn't match:
return help.HelpInvalidArg(arg)
}
return nil
}
// assign values of args to opts struct using Flag interface methods
func ParseArgs(help HelpError, args []string, opts any) error {
flags := expandOpts(opts)
return parseArgsInternal(help, args, opts, flags)
}